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JavaCAD
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This is the complete list of members for eu.mihosoft.vrl.v3d.Extrude, including all inherited members.
| bezier(CSG slice, ArrayList< Double > controlA, ArrayList< Double > controlB, ArrayList< Double > endPoint, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| bezier(ArrayList< CSG > s, ArrayList< Double > controlA, ArrayList< Double > controlB, ArrayList< Double > endPoint) | eu.mihosoft.vrl.v3d.Extrude | static |
| bezierToTransforms(Vector3d controlA, Vector3d controlB, Vector3d endPoint, int iterations) | eu.mihosoft.vrl.v3d.Extrude | static |
| bezierToTransforms(List< Vector3d > parts, int iterations) | eu.mihosoft.vrl.v3d.Extrude | static |
| bezierToTransforms(BezierPath pathA, BezierPath pathB, int iterations, Vector3d controlA, Vector3d controlB) | eu.mihosoft.vrl.v3d.Extrude | static |
| bezierToTransforms(Vector3d start, Vector3d controlA, Vector3d controlB, Vector3d endPoint, int iterations) | eu.mihosoft.vrl.v3d.Extrude | static |
| byPath(List< List< Vector3d >> points, double height) | eu.mihosoft.vrl.v3d.Extrude | static |
| byPath(List< List< Vector3d >> points, double height, int resolution) | eu.mihosoft.vrl.v3d.Extrude | static |
| Extrude() | eu.mihosoft.vrl.v3d.Extrude | private |
| extrusionEngine | eu.mihosoft.vrl.v3d.Extrude | privatestatic |
| fromDouble(ArrayList< Double > controlA) | eu.mihosoft.vrl.v3d.Extrude | privatestatic |
| getExtrusionEngine() | eu.mihosoft.vrl.v3d.Extrude | static |
| hull(ArrayList< CSG > s, ArrayList< Transform > p) | eu.mihosoft.vrl.v3d.Extrude | static |
| hull(CSG c, ArrayList< Transform > p) | eu.mihosoft.vrl.v3d.Extrude | static |
| isCCW(Polygon polygon) | eu.mihosoft.vrl.v3d.Extrude | static |
| linear(ArrayList< CSG > s, ArrayList< Double > endPoint) | eu.mihosoft.vrl.v3d.Extrude | static |
| linear(CSG s, ArrayList< Double > endPoint, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| move(ArrayList< CSG > slice, ArrayList< Transform > p) | eu.mihosoft.vrl.v3d.Extrude | static |
| move(CSG slice, ArrayList< Transform > p) | eu.mihosoft.vrl.v3d.Extrude | static |
| moveAlongProfile(CSG object, List< List< Vector3d >> points, int resolution) | eu.mihosoft.vrl.v3d.Extrude | static |
| moveBezier(CSG slice, ArrayList< Double > controlA, ArrayList< Double > controlB, ArrayList< Double > endPoint, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| moveBezier(ArrayList< CSG > slice, ArrayList< Double > controlA, ArrayList< Double > controlB, ArrayList< Double > endPoint) | eu.mihosoft.vrl.v3d.Extrude | static |
| moveBezier(CSG slice, BezierPath pathA, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| moveBezier(CSG slice, BezierPath pathA, BezierPath pathB, int iterations) | eu.mihosoft.vrl.v3d.Extrude | static |
| normalizedX(Vector3d v1, Vector3d v2) | eu.mihosoft.vrl.v3d.Extrude | privatestatic |
| pathToTransforms(List< List< Vector3d >> points, int resolution) | eu.mihosoft.vrl.v3d.Extrude | static |
| points(Vector3d dir, List< Vector3d > points) | eu.mihosoft.vrl.v3d.Extrude | static |
| points(Vector3d dir, Vector3d... points) | eu.mihosoft.vrl.v3d.Extrude | static |
| polygons(Polygon polygon1, Number zDistance) | eu.mihosoft.vrl.v3d.Extrude | static |
| polygons(Polygon polygon1, Polygon polygon2) | eu.mihosoft.vrl.v3d.Extrude | static |
| polygons(eu.mihosoft.vrl.v3d.Polygon polygon1, ArrayList< Transform > transforms) | eu.mihosoft.vrl.v3d.Extrude | static |
| polygons(eu.mihosoft.vrl.v3d.Polygon polygon1, Transform... transformparts) | eu.mihosoft.vrl.v3d.Extrude | static |
| revolve(CSG slice, double radius, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| revolve(Polygon poly, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| revolve(Polygon poly, double radius, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| revolve(CSG slice, double radius, double archLen, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| revolve(CSG slice, double radius, double archLen, List< List< Vector3d >> points, int numSlices) | eu.mihosoft.vrl.v3d.Extrude | static |
| setExtrusionEngine(IExtrusion extrusionEngine) | eu.mihosoft.vrl.v3d.Extrude | static |
| toCCW(List< Vector3d > points) | eu.mihosoft.vrl.v3d.Extrude | static |
| toCCW(Polygon concave) | eu.mihosoft.vrl.v3d.Extrude | static |
| toTransform() | eu.mihosoft.vrl.v3d.Extrude | private |