| arcAbs(float rx, float ry, float xAxisRotation, boolean largeArcFlag, boolean sweepFlag, float x, float y) | com.piro.bezier.PathHandler | |
| arcRel(float rx, float ry, float xAxisRotation, boolean largeArcFlag, boolean sweepFlag, float x, float y) | com.piro.bezier.PathHandler | |
| closePath() | com.piro.bezier.PathHandler | |
| curvetoCubicAbs(float x1, float y1, float x2, float y2, float x, float y) | com.piro.bezier.PathHandler | |
| curvetoCubicRel(float x1, float y1, float x2, float y2, float x, float y) | com.piro.bezier.PathHandler | |
| curvetoCubicSmoothAbs(float x2, float y2, float x, float y) | com.piro.bezier.PathHandler | |
| curvetoCubicSmoothRel(float x2, float y2, float x, float y) | com.piro.bezier.PathHandler | |
| curvetoQuadraticAbs(float x1, float y1, float x, float y) | com.piro.bezier.PathHandler | |
| curvetoQuadraticRel(float x1, float y1, float x, float y) | com.piro.bezier.PathHandler | |
| curvetoQuadraticSmoothAbs(float x, float y) | com.piro.bezier.PathHandler | |
| curvetoQuadraticSmoothRel(float x, float y) | com.piro.bezier.PathHandler | |
| endPath() | com.piro.bezier.PathHandler | |
| linetoAbs(float x, float y) | com.piro.bezier.PathHandler | |
| linetoHorizontalAbs(float x) | com.piro.bezier.PathHandler | |
| linetoHorizontalRel(float x) | com.piro.bezier.PathHandler | |
| linetoRel(float x, float y) | com.piro.bezier.PathHandler | |
| linetoVerticalAbs(float y) | com.piro.bezier.PathHandler | |
| linetoVerticalRel(float y) | com.piro.bezier.PathHandler | |
| movetoAbs(float x, float y) | com.piro.bezier.PathHandler | |
| movetoRel(float x, float y) | com.piro.bezier.PathHandler | |
| startPath() | com.piro.bezier.PathHandler | |