19 package com.piro.bezier;
241 boolean largeArcFlag,
boolean sweepFlag,
260 boolean largeArcFlag,
boolean sweepFlag,
void linetoAbs(float x, float y)
void linetoVerticalAbs(float y)
void linetoVerticalRel(float y)
void linetoRel(float x, float y)
void curvetoCubicSmoothAbs(float x2, float y2, float x, float y)
void curvetoQuadraticSmoothAbs(float x, float y)
void linetoHorizontalRel(float x)
void arcAbs(float rx, float ry, float xAxisRotation, boolean largeArcFlag, boolean sweepFlag, float x, float y)
void curvetoCubicSmoothRel(float x2, float y2, float x, float y)
void arcRel(float rx, float ry, float xAxisRotation, boolean largeArcFlag, boolean sweepFlag, float x, float y)
void linetoHorizontalAbs(float x)
void curvetoQuadraticRel(float x1, float y1, float x, float y)
void curvetoQuadraticAbs(float x1, float y1, float x, float y)
void movetoRel(float x, float y)
void curvetoCubicAbs(float x1, float y1, float x2, float y2, float x, float y)
void curvetoCubicRel(float x1, float y1, float x2, float y2, float x, float y)
void curvetoQuadraticSmoothRel(float x, float y)
void movetoAbs(float x, float y)